Fleet Graphical Debugger
The Fleet Graphical Debugger, fgd, helps you visualise the execution of your Fleet programs.
Fleet is a clockless, non-Von Neumann processor architecture. Instead of a program counter and a linear set of instructions, the processor is made up of
ships, each with multiple
docks. You program a Fleet by programming the docks. Each dock communicates with its ship and other docks through the
switch fabric. Thus a Fleet processor can be thought of as a
network on a chip.
The source is available through
gitweb, hosted by
hcoop.
2009 March 1: This project is on hold, indefinitely. You can try the latest working demo by running
fgd.jar.
2009 Jan 12:
You can download the source and type make.